The Bachelor of Music Industry program is the most flexible and innovative music program in Australia. The program is designed to support emerging music professionals across all areas of the industry to work collaboratively, think innovatively, and create their own pathway into industry.
Students choose one of the six major pillars of the music industry as their major. These are: business, composition, music production, performance, song writing, and audio production. Students then tailor the remaining 50% of their course by choosing from a pool of over sixty subjects. Students can add either two minors, a minor and electives, or just electives to their major study area.
In addition to the majors and electives, all students undertake a combined common core in the first two years of the program. This common core focuses on understanding the music industry, looking at the music industry from different perspectives, innovation, creativity and entrepreneurship, and looking at how to prepare themselves for the future of the music industry.
The combination of the common-core, majors and minor/electives units prepares the student to undertake their industry mentored capstone project providing them with the perfect transition to the music industry.
Areas of elective and minor study include:
Major in Music Production
In Semester 1, students will explore the foundation elements of what a music producer does, how they do it, and why, through a series of workshops discussing the evolution of the music industry and the role of the music producer within it. Students will use to foundational tools and techniques for DAW (computer) based music production focusing on the Ableton Live software package. Students will engage in activities including like developing original demos, creating beat tapes, and engaging with professional music producers.
Students will also ask “What can DJing teach us about music production?”. To answer this question, students will learn foundational and practical skills for DJing on contemporary hardware with two goals in mind: to develop a practical skill that can lead to professional work; and to develop live performance skills and stage confidence. Students will also investigate the artform of the Remix to illuminate and explore concepts of genre, style, and aesthetics. Students will engage in activities including developing and performing live mashups and DJ sets, as well as analysing remixes and producing their own.
In Semester 2, students will be guided through the process of producing a full-scale original track by engaging in activities such as analysing the production values of their favourite tracks; experimenting with a range of software-based production techniques; workshopping the development of your original track; and learning how to mix your track and make it ready for online distribution.
Students will investigate the use of MIDI controllers, live audio inputs, and music production software for live performance. The reason for this is two-fold: to build upon the performance skills developed in Semester 1; to promote the live performance of original productions; and to help students access musical ideas in the production studio by increasing their ability to collaborate and jam in real time.
In Semester 1, students will concentrate on the production of songs. Songs are poems or other words set to music or meant to be sung. Students will engage with activities exploring advanced methods for vocal recording and production; scrutinise the implications of copyright law when producing with other songwriters; and analyse and apply methods for translating and transforming a song through its production.
In Semester 2, students will engage with ideas and methods for leading creative collaborations. Students will work with song writing, performance, and audio students to write, produce, and perform an original and collaboratively created track.
In Semester 1, students will explore their individual artistic voice by writing, producing and mixing the music for their own original EP. This process will include collaboration with co-writers, performers, and audio engineers, as well as workshopping the original productions of others.
Finally, in Semester 2 students will self-release their own original EP. Through this process they will learn self-sufficient methods for independent commercial release of their music. This includes fine-tuning their use of advanced software-based mixing and mastering skills, as well as developing and managing press and assets for the presentation and promotion of their original work.
Students from other major areas are able to join the Music Production cohort as one of their minor study areas.
Real-life industry experiences and facilities include:
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24 Sep 2021 at 02:00PM AEST
Box Hill Institute reserves the right to alter or delete details of a course offering, fees or other information provided
Full time: 3 years (classes take place on weekdays).
Mode of delivery is face-to-face.
After completing this course, you may wish to apply for a range of employment opportunities in the music (and related) industries. The range of roles in these industries are many and varied, and may include:
Graduates will be able to:
Graduates will be able to:
Application of Knowledge and Skills
Graduates will be able to:
International students must have completed an Australian Year 12 or international equivalent with a pass.
Interview - you may be asked a series of questions relating to your suitability for the course. You are expected to demonstrate a clear understanding and an aptitude for the course of study including any relevant industry experience. This can be done via distance using phone, Skype, FaceTime or equivalent.
PLEASE NOTE: Box Hill Institute only accept enrolments from international students who are 18 years of age or above at the time of course commencement.
A minimum IELTS overall score of 6.0 (Academic) with no band less than 5.5. A minimum TOEFL score of 550 for paper examination; 213 for computer based and 79 for internet based, or approved equivalent.
This course is accredited by the Tertiary Education Quality and Standards Agency (TEQSA) and the qualification is aligned with the Australian Qualification Framework (AQF) level 7 and Box Hill Institute Graduate Attributes.
|Annual Tuition Fee||$19,270|
|Annual Service Fee||$166|
|Annual Material Fee||$0|
|Retain Course Items (Year 1)||$0|
|Estimated Annual Fee||$19,436|
Retain Course Items are purchased once by the student prior to commencing. Those items then become the property of the student. Fees listed are at 2021 rates and may increase annually over the duration of delivery. The student tuition fees listed are subject to change given individual circumstances at enrolment. For more information please contact our Course Advisors on 1300 BOX HILL.
In this unit students are introduced to what a contemporary music producer does, and why. Using industry relevant software, students will be guided through a range of activities to develop foundational knowledge and skills for creative computer-based music production. Students will concurrently examine the methods and responsibilities of the music producer throughout the evolution of recorded music, from early technologies to the latest developments. Students will have the opportunity to apply knowledge and skills to explore creative music production methods in theoretical and practical contexts.
In this unit students explore technical and theoretical knowledge for music production including sampling, use of samples, synthesis and mixing techniques. Students will analyse and apply fundamental concepts of sampling and synthesis whilst also examining the development of electronic music from a historical context. Students are introduced to technical and theoretical knowledge for delivering music productions, including digital audio theory, foundational mixing principles and project finalisation. Throughout this unit students will have the opportunity to apply knowledge and skills to demonstrate independence and self-management by producing their own original music and presenting it online using industry standard platforms.
In this unit students are introduced to the aesthetics of music production through the application of practical DJ skills. Students will establish a broad range of fundamental skills for DJ’ing in a variety of different genres, including beat-matching, mixing, and use of effects. Through a series of activities students will apply industry relevant technologies and methods for developing these practical DJ’ing skills. By analysing music across a variety of production styles, students will learn to identify defining elements of genre like tempo, key and form. Students will also develop foundational critical and analytical listening skills to begin to develop their own musical identity. Students will have the opportunity to apply knowledge and skills to demonstrate musical approaches and DJ’ing techniques by curating mixes, creating remixes, and performing sets.
This unit provides students with theoretical and technical knowledge for performing with technology. Students will explore music theory for music producers by analysing and interpreting contemporary compositional techniques and structures using music production software. Students will develop keyboard skills to facilitate fluency in performance contexts. Students will select and apply methods and technologies for the performance of electronic music; integrating software, controllers and audio sources to develop their own live set. Throughout this unit students will have the opportunity to demonstrate foundational musical fluency through the development and documentation of technology based music performances.
In this unit students explore the creative relationship between the roles of songwriting and music production. Students are introduced to advanced methods for vocal recording and production and will develop and refine communication skills by collaborating with performers in the studio. Students will examine the implications of copyright from a practical production perspective, approaching songs as both musical and literary works. Through a series of style matching and transformation activities, students develop decision-making strategies that keep the song in a primary place of importance. Throughout the unit students will examine ways that music producers blur the line between songwriting and production through the development and incorporation of key musical elements and features.
This unit will immerse students in collaborative modes of music production and performance. Processes for co-writing, collaborative workflow, and group performance will be investigated including strategies for complementing collaborators’ strengths and weaknesses. Students will further develop advanced production techniques whilst working with solo performers or groups to write, record and produce original music. Students will realise their work through both digital distribution and live performance. Throughout the process students will engage with methods for fostering creativity between collaborators whilst appropriately managing intellectual property. By leading the collaborative production process, students will have the opportunity to apply skills and knowledge for the creation and management of materials, resources and schedules.
In this unit students will explore their individual artistic voice by writing, producing and mixing the music for a substantial original production. Students will apply strategies for strengthening artistic direction, integrating musical genres and production styles that resonate with them as individuals. While working with co-writers and recording performers, students will consolidate knowledge and skills for professionally managing collaborative production processes. Students will also expand methods for decision making and critical analysis of production aesthetics through editing and mixing the work of peers. Through this process students will gain insight into the artistic vision of others, essential for the development and articulation of their own creative voice.
In this unit students will self-release their own original EP length (20-30 minute) production. Through this process they will learn self-sufficient methods for independent commercial release of their music. Students will identify entrepreneurial opportunities and implement project management strategies for music producers. They will fine-tune their use of advanced software-based mixing and mastering techniques, delivering a substantial music production to a professional standard. Students will gain skills for developing and managing press and social media assets, as well as rehearsing and recording a live performance of their original work. Students will reflect on the entire process and formulate strategies for creating new and sustainable future projects.
Students will be introduced to the different sectors that operate within the music industry; where they originate, what they do and how they do it. This unit offers a contemporary understanding of the business, creative, societal and technical sides of the industry. Students will learn how to operate effectively and apply their understanding of the music industry through applied group outcomes. This unit will develop the required academic skills appropriate for higher education.
This unit explores a range of diverse cultural, social, political, historical and industry perspectives to give a broader context to the music industry. Students will think critically about their own role and perspective in the music industry and broader society, and will work independently and collaboratively to demonstrate these understandings through theoretical and practical applications through their major discipline.
This unit provides essential knowledge and skills in creativity and entrepreneurship required for building a successful career in the music industry. Concepts and practices in creativity, innovation and entrepreneurship essential for constructing sustainable careers will be examined. Students will be challenged to contextualise their own role and balance between the creative and business aspects of their career and work in cross-major groups on applied music industry projects from conception to execution.
This unit examines the evolving nature of the music industry and how music is created, produced, communicated and consumed. It provides a thorough theoretical understanding of the functions, driving forces and operations that shape this industry. Students will explore a conceptual framework to evaluate the current trends and changes within the music industry, impacts of changes in the operating environment and possible outcomes and future projections. Students will undertake self-initiated and self-directed work, reflective thinking and practice, creativity and innovation and critical evaluation of their own work as they consider the future of the music industry.
The Major Project embodies the culmination of creative, technical, critical and professional skills gained throughout the degree via individual unique study paths. This capstone project is delivered across two sequential units (Major Project A & B).
Major Project A forms the proposal stage of the project where students investigate, plan, test and refine a project idea delivering a project proposal that will act as a blueprint for creating/producing the capstone project in Major Project B.
All projects are mentored internally by faculty, or in collaboration with industry professionals. In the case of students who are already employed in the music industry, it is possible to develop the project within the context of professional work as approved by the unit coordinator.
Examples of these projects could include (but are not limited to): recording an EP, planning a concert or event, performing original music, directing an ensemble, a songwriting portfolio, undertaking a digital release, and collaborating with a media artist.
The Major Project embodies the culmination of creative, technical, critical and professional skills gained throughout the degree via individual unique study paths. This capstone project is delivered across two sequential units (Major Project A & B).
In Major Project B, students will receive mentorship to support the realisation of the proposal developed in Major Project A (BMIO301). By completing this project, students will gain advanced knowledge and experiences in their areas of specialisation, and will demonstrate initiative, judgement, creativity, leadership and management skills that will support and enhance their transition into the music industry.
All projects are mentored internally by the faculty, or in collaboration with industry professionals. In the case of students who are already employed in the music industry, it is possible to execute this project within the context of professional work. Students may apply to undertake this project within a work integrated learning opportunity. This needs to be approved by the unit coordinator.
Examples of these projects could include (but are not limited to): recording an EP, planning a concert or event, performing original music, directing an ensemble, a songwriting portfolio, undertaking a digital release, and collaborating with a media artist.
This unit introduces foundational concepts and skills required for audio production. This unit will equip students with fundamental skills and understanding of basic audio signal flow and gain structure, as applicable to recording mediums. The fundamentals of sound skills specific critical language as used by audio professionals we be developed. Basic recording projects will be undertaken to introduce students to industry-standard audio recording equipment.
This unit continues the development of foundational concepts and skills required for producing sound. Students will develop an understanding and application of microphone recording techniques in a studio setting. The correct positioning of microphones and the use of compression and gating for voice, guitar, drums and other acoustic instruments will be studied in theory and in practice. External effects, overdubbing techniques, compression and basic mastering will be used to complete a finished multi-track recording and final digital stereo mix.
This unit provides a foundational understanding of key concepts in copyright, publishing and music commercialisation. Students will explore the fundamental role that copyright plays in the exploitation of music, artwork, photography, film and merchandising within the music industry. The relationship between music and business is examined, and the structure and form of different aspects of music commercialisation including distribution, publishing, self-releasing, label services, direct streaming, record labels, licensing, merchandise and grants is explored. The vital relationship between law, contracts and the commercialisation of music is also analysed. This unit concludes with consideration being given to the future of publishing, copyright and music commercialisation more broadly.
This unit is a foundational introduction to live events and touring, marketing and promotion for the music industry; enabling students to advance into broader study areas outside their major. The unit explores music business scenarios including specifically how to curate, design, and promote a musical event. This unit also provides the student with a foundational introduction to core promotional activities required in today’s music industry market. The unit assesses promotional campaigns that assist in the servicing of music releases, events and music video clips, across radio, television, social media, print and online platforms.
This unit introduces the foundational principles required to identify commonly used content pieces within the music industry and how these content pieces fit within an integrated marketing and promotional plan. The unit provides an overview of the tools required to create compelling creative content and assess the effectiveness of content-led promotional campaigns. Students will articulate why various content pieces are used within a marketing plan and are an important engagement tool within the entertainment industry. The usefulness of various media platforms in a content strategy will also be evaluated and an understanding of the various roles and responsibilities within a creative studio team developed.
This unit provides practical writing skills required to produce professional communications documents for music industry campaigns. Key writing formats that music industry professionals employ to write effective newsletter copy, media releases, biographies, proposals, and online and social media copy will be examined. The unit will identify and analyse the different forms of communication documents that exist within a music industry campaign, while developing the practical skills required to write for different audiences and media platforms. Students will learn how to write and edit engaging and persuasive pieces of professional copy for different audiences, and critically analyse various pieces of writing required in the music industry.
This unit introduces foundational concepts of music theory and aural skills, as required for the contemporary musician. Students will develop foundational aural perception, and musical theoretical knowledge and skills, and learn to analyse and articulate how musical materials and structures are incorporated in contemporary popular music works. Elements such as music notation, intervals, chord construction, scales and modes, rhythmic vocabulary and voice leading will be explored.
This unit further develops essential knowledge of the musical elements and structures required for contemporary music performance. Students will continue to develop aural perception, and musical theoretical knowledge and skills, and learn to analyse and articulate how musical materials and structures are incorporated in contemporary popular music works. Elements such as scales and modes in contemporary music, voice leading concepts, musical analysis, rhythmic vocabulary and vocal technique will be explored.
This unit is an introduction to the foundational concepts of songwriting: melody, harmony, form, and lyrics. Foundations of songwriting across genres and eras, analysing musical devices and conventions will be investigated and students will apply this knowledge to their own songwriting endeavours. A song analysis and songwriting portfolio complete the unit.
Students undertaking this unit will extend their songwriting skills by exploring novel variations to functional songwriting techniques. Exploration of the songwriter’s artistic identity will be introduced into songwriting workflow and students will create links between content, form and songwriting techniques. The unit encourages the development of critical language of the songwriting process.
This unit develops advanced skills in producing and recording music in a recording studio setting. Students will analyse the creative role of the producer, and begin to apply creative techniques to a production workflow. Students continue to analyse and apply advanced recording and mixing techniques such as incorporating outboard effects, advanced gain structure, advanced mic positioning, multitrack recording techniques for various ensembles and advanced analogue and digital mixing techniques. Students will work collaboratively on projects and develop an understanding of different roles within a recording studio environment.
This unit develops advanced sound production techniques in a recording studio setting. Students continue to develop their ability to coordinate larger multitrack recording, mixing and mastering sessions. Students will analyse and apply extended techniques in mixing and production as they further develop more independence and creativity and develop their own aesthetic style. Students have the opportunity to apply skills and knowledge in a practical, industry type setting.
Sound System Design and Operation 1 expands on students' existing knowledge and skills in live sound mixing by introducing advanced public address (PA) system design and operation. Students will plan and implement wireless sound equipment within the regulatory confines, as well as using advanced speaker systems and processes to mix audio for a variety of events such as a small music venue, large music festival, theatre or broadcast event. Students will also investigate acoustics which focuses on sound propagation, room acoustics, sound level and its measurement.
Sound System Design and Operation 2 advances students' knowledge and skills in public address (PA) system design and operation for events such as music festivals, live recording, theatre, live music, sports presentation or AV corporate events. There will also be a focus on analysing specialisation roles in the industry such as front of house engineer, systems technician or sound designer. Students will undertake a networking and communications program that provides knowledge on the technical details and uses of different networking and communications technologies, both standard and emerging, that are used in both audio and visual professions.
This unit will expand and consolidate concepts, knowledge, understanding and skills concerning the music industry with a particular focus on band, artist and self-management. This includes a range of roles that artist managers or management teams may perform. This unit also explores the ways in which artist managers are responsible for the ongoing and sustainable business affairs of bands and individual artists.
This unit will explore working as a management team and being a team leader, working with labels, marketing and promotional specialists, publishers, live event promoters and agents. The unit develops student understanding of the changing contexts of, and demands on, management, particularly as relevant to music business. It also explores and develops skills and strategies involved in self-management. Students will have the opportunity to demonstrate and apply knowledge at theoretical and practical levels.
This unit will discuss the concept of social media and the evolution of this pervasive form of communication from simple online communities to large networks. The role of technology in changing the techniques marketers use to communicate with their consumers will be investigated, including business strategies for incorporating social media into marketing and promotions, and how this technology can be effectively managed and controlled. Finally, students will analyse the constraints and the ethical issues that can arise in promotional activity and assess real-life case studies of the effective use of social media in a crisis situation. Students will gain an understanding of the various types of creative content that exists and assess their effectiveness within an overall social media strategy. The use of data analytics in strategic campaigns will be assessed. Students will have the opportunity to demonstrate learnings at both theoretical and practical levels.
This unit explores the concept of design thinking and its application to the music industry and career planning. Design thinking is a creative method for solving problems and innovating. Applying design thinking methodologies and tools, students will work in teams to analyse, define and create sustainable and ethical solutions to contemporary challenges and opportunities in the music industry. This is a practical hands-on unit in keeping with the approach of design thinking.
In this unit, students will explore approaches to leading, managing and working collaboratively. A key focus is the development of skills relevant for the future of work characterised by virtual collaboration, the gig economy, and portfolio careers. Building on the unique features of creative organisations and approaches to work in creative industries, students will develop their ability to lead and manage themselves and others.
The unit will provide an overview of leadership and management of people in organisational settings, as well as in collaborative or project-based environments. The role of balance and rejuvenation in creating a sustainable and successful creative business are identified and integrated, as well as personal and creative growth and development.
This unit focuses on the practical skills required to conceptualise, develop and produce innovative campaign creative and digital assets for all phases of a campaign cycle for music industry clients. Students will gain the practical knowledge required to create their own digital marketing assets. Assets include short form videos, music video clips, social media content, press photography and digital animations. Students will develop essential camera operation skills for capturing still and moving image and will learn to edit using standard editing software. Students will apply their knowledge to create content pieces using software such as Adobe Premiere Pro, Adobe After Effects, Adobe Photoshop, and VFX. Students will also learn to analyse and respond to a creative brief.
This unit focuses on identifying and producing effective and engaging design pieces across a suite of platforms commonly used within a music industry integrated marketing plan. These include digital marketing assets and traditional marketing collateral, such as event posters, billboards and media publications. Students will gain knowledge of the critical elements of design through analysis of typography, brand and identity, animation, web design and publication design. Students will critically assess the fundamentals of successful design and will apply their knowledge and skills to produce a piece of creative content for the music industry.
In this unit students explore advanced compositional techniques used to create music for films, television, documentaries, games and animations. Students explore the language and concepts used in composing for the moving image and apply this to their creative work. Students analyse a range of seminal composers and scores, and identify techniques and processes used. In an industry style setting, students will develop a pitch for a specific media project, and compose and deliver the final score.
This unit will further develop skills in story-telling through music and the moving image. Students develop more refined language specific to scoring practise for film, television, games & animation and concurrently develop greater technical facility allowing them to communicate dramatic concepts as a musical score. In an industry style setting, students will develop a pitch for a specific media project, and compose and deliver the final score.
This unit explores advanced contemporary techniques for computer-based music production. These techniques include advanced creative and technical approaches to synthesis, sampling, signal processing and effects. Using latest software practices, students will analyse and apply a range of methods for advanced synthesis and create their own unique sample instruments and libraries. This unit also develops the student’s knowledge and skills for advanced approaches for creative signal processing and effects techniques. Students will employ a range of advanced production and mixing techniques through a series of activities and production assessments.
In this unit students will develop knowledge and skills for advanced performance technology to equip them for large scale performances both online and at live venues. Students will cover a range of methods and technologies for facilitating high quality online performance, exploring remote and real-time collaboration. This unit guides students through the requirements to work as a contemporary musical director; creating performance media, operating and managing specialised hardware, and interfacing between performing and technical personnel. Students will develop their skills by working both independently and in collaborative projects in real venues and online.
This unit focuses on the development of advanced musicianship and improvisation skills in a variety of performance settings required by the contemporary performer. Through a rigorous mentored rehearsal process, students develop, arrange and compose a breadth of music to perform live and/or in the recording studio. Students will combine instrumental facility with performance aesthetics to develop their own music identity. Students have the opportunity to write music, perform live on stage and create studio recordings.
This unit focuses on the consolidation and application of skills and knowledge to compose and/or arrange new music in an ensemble setting. The development and application of advanced musicianship is integrated with artistic and aesthetic autonomy in performance. Students apply and adapt advanced aural and theoretical knowledge to develop their own musical voice; incorporating repertoire encompassing a breadth of style. There are opportunities for live performances and studio recordings in a professional industry setting.
In this unit, music is performed in a workshop environment which is supported by feedback from industry experts. Aural comprehension and music theoretical knowledge is expanded in a practical context, so as to deepen the understanding of contemporary music fundamentals and practices. The required knowledge and techniques will be applied and adapted to develop material in self-led performances to explore the artistic voice.
This unit explores the application of industry-relevant processes that underpin music creation, development, and performance. The artistic voice is developed in a workshop environment, which is supported by feedback from industry experts. Students will expand their aural comprehension and music theoretical knowledge in a practical context to deepen their understanding of contemporary music fundamentals and practices.
This unit further explores the songwriter as an artist through in-depth study of and response to existing repertoire. Stylistic approaches to lyrical, melodic and harmonic content will be further analysed in popular music, and students will be challenged to add greater technical and aesthetic depth to their own compositions.
This unit introduces songwriting to a brief for areas such as theatre, film, advertisements and community projects. Students will develop skills to interpret the external requirements of such projects. They will learn how to identify themes and respond critically to create artistically appropriate content that serves and engages across various platforms and mediums. Students will develop familiarity with the functional songwriting techniques of various styles and genres and apply them appropriately.
This unit investigates and puts into practise the diverse skills required for the collaborating song writer. A collaborative song writing partnership will be undertaken utilising a variety of roles – top line melody, lyricist, musician, and producer. Each student will assume various roles in a revolving collaborative process throughout the semester and will expand their application of language in song writing, as well as exploring a variety of approaches to musical form and the application of technologies to song writing techniques.
This unit explores the interaction between songwriting and the use of live musicians in developing a song. Musical ideas will be introduced that will then be formed and manipulated within a band setting. Key ensemble leading skills will developed and implemented and the process of facilitating ideas and creative input from participants in the ensemble will be explored. While implementing elements of analysis and problem solving in a collaborative/ensemble setting, collaborative song writing skills are developed that will allow participants to begin to 'attune' to what is happening in the rehearsal process, in order to bring a song to life.
This unit develops professional sound production techniques, progressing toward a career as an audio engineer, mixer or studio producer. In consultation with their teacher, students plan a self-devised recording project and collaborate on various ensemble recordings. Students will research production aesthetics and implement production styles on a recording. Students will deliver recordings in a range of industry standard formats.
This unit consolidates professional recording, producing and mixing skills and combines these with advanced creative and aesthetic concepts to allow students to apply artistic and technical judgement to a self-devised project. Students will develop advanced critical listening skills through a series of mastering workshops. Students will demonstrate they can operate as creative audio professionals in the music industry by delivering a final product of complex ensemble music that they have recorded, produced, mixed and mastered.
In this unit students will explore industry standard techniques in post-production and sound design for film, television and other media. There will be a focus on investigating sound designs for immersive environments and recording and preparing audio for use in these environments. Students will analyse a range of sound designs across different media in order to inform, create and deliver professional sound designs to industry standards. There will be opportunity to demonstrate learned concepts both theoretically and through applied projects.
This unit focuses on using specialised media mixing equipment and processes to mix media to a broadcast standard. Students mix in surround sound formats, and are introduced to industry standard encoding and delivery formats. Students are required to edit and meet industry standards in the preparation of all audio for a film, television or media project including the balancing of music, dialogue and sound effects using advanced automation and session management techniques in a professional mixing environment. There will be an opportunity to work collaboratively on projects to deliver all sonic elements of a detailed sound design and final mix.
The aim of this unit is to provide students with relevant business and financial approaches and principles to successfully work within the music industry. It considers the design and development of businesses in the music industry through the lens of financial accounting, an international ‘language of business’, and approaches to budgeting. Students will gain a comprehensive understanding of the many requirements of establishing a successful small business with knowledge of financial planning, feasibility study development, project budget development and accounting system design. Students will understand how financial statements can inform decisions made for organisations and the basis upon which useful financial information is sourced, prepared and presented.
This unit examines theory and practice relating to global music business from a cultural, management and organisational perspective. Using collaborative, investigative, planning and strategic management methods, students will acquire and apply knowledge and key practical skills that prepare them for entry into the music industry in global and domestic markets. Students will learn how to view the music industry from a global perspective and apply key elements of management and entrepreneurial thinking to the development of their music career or creation of an enterprise. Students will also be actively supported and encouraged to continue developing their own music business networks and projects.
This unit develops the knowledge and skills required for managing technology and innovation in the music industry, with a particular focus on data analytics. Students develop and apply strategic innovation and technology management to promote successful and sustainable music business practice. Students research, design and utilise solutions to manage innovation and technological changes in the music industry.
Three areas of innovation are explored: innovation in creative expression, strategic technology management in music business, and the strategic integration of innovation itself. This unit also emphasises the importance of the practice of sound business ethics to achieve technology and innovation goals and objectives.
This unit explores the evolving nature of technology in the music industry and the iterative nature of disruption and adaptation. There is a focus on the strategic use of data and analytics. Students will develop maturity in undertaking team work, reflective thinking and practice, creativity, innovation, and critical evaluation of their own work.
This unit explores the sources of funding available to support projects and businesses in the music industry. Students will consider the design and development of businesses in the music industry through the lens of grants and funding. Sources of funding may include government grants at local, state and federal levels or philanthropic grants. Students will gain a comprehensive understanding of funding frameworks, the principles of grant writing, budget management, acquittal, evaluation and the responsibilities of entities funded by the taxpayer. This unit will develop knowledge and evaluation of entrepreneurial innovation and export grants, start-ups, private and commercial financing as well as traditional arts funding sources.
With a focus on storytelling and media production, this unit will provide students with the practical understanding and application of the processes required for conceptualising and executing different moving image media assets. Students will develop their skills in scriptwriting, storyboarding, developing treatment documents, post production and directing for short video content pieces, music documentaries and music video clips. Students will demonstrate their knowledge and skills in the development and delivery of a story from concept to screen.
In this unit students will apply their practical knowledge of content planning and strategy to develop a comprehensive content-led marketing plan for music industry clients including the delivery of all required assets. Students will apply their skills in content creation, project management and production, to conceptualise, develop, produce and source pieces of creative content required within their chosen music industry marketing campaign. Students will gain deeper understanding in the theory and purpose behind each element of content and will consolidate and integrate this knowledge into their strategy.
Students will explore and utilise professional techniques to produce music scores and sound designs for visual media such as film, television, games and animation. There will be a focus on the analysis of seminal works to develop an understanding of the difference between the sound designer and composer. Students will demonstrate integrated knowledge and skills both as sound designer and composer. There will also be further development of technical scoring and sequencing techniques.
This unit brings together advanced composition scoring and evocative dramatisation/narrative techniques to solve complex compositional problems in media scoring practice. Students will conceptualise and articulate their compositional vision for a media scoring project. Students will collaborate with key stakeholders in the media making process to develop and deliver final scores to industry standards.
This unit focuses on the collection, creation, management, and delivery of sounds for games. Techniques and skills for programming and integrating sounds within gaming environments will be developed. Students will create pre-production documents, prepare scripts, record sound effects and dialogue, source music, and apply all sound elements within a game level, using scripting languages and middleware. Music and Sound Design are combined together to obtain creative and immersive results. These skills are transferable and can be applied in a range of immersive disciplines.
This unit focuses on the skills and techniques required to create adaptive and interactive audio for games. Students will use programming languages, middleware and editing techniques to create music and sound effects (SFX) that are responsive to the game user’s actions. This unit focuses on developing an understanding of the varied key industry roles and practises within the game industry, including communication with development studios and pitching for work. The unit concludes by implementing a game project combining music and SFX to obtain creative and immersive results.
Using an artist collective model ‘Beat Cypher’ as the vehicle for creative expression, this unit explores and refines compositional and production practices. Students will create weekly musical works, adhering to certain compositional/production restrictions. This unit engages students in a process of rapid iteration to develop efficient digital audio workstation (DAW) workflow and creative practices. Through presentation, peer review and self-reflection students will develop their critical analysis skills and appropriate vocabulary across topics such as the creative process, musical composition and production techniques. The unit also has students take ownership of completing and releasing a collected work that mirrors artist collectives and formalised industry bodies.
This unit continues using the artist collective model ‘Beat Cypher’ as the vehicle for creative expression to refine composition and production skills through the creation of a portfolio of original music. In Beat Cypher 2 students are given the responsibility to control their compositional/production boundaries through a self-directed challenge system. There is further exploration of new and unfamiliar creative processes and expanding of repertoire. Students will also reflect upon their artistic voice and identity, focusing their choice of challenges within the unique character of their creative practice. Students explore collaboration and a greater involvement in the creation of their collected works, reflecting artist collectives and formalised industry bodies. Through presentation, peer review and self-reflection students will continue to refine their critical analysis skills and appropriate vocabulary across topics such as the creative process, musical composition and production techniques.
This unit focuses on advanced artistic development in a collaborative space and will explore various musical genres via live and/or recorded collaborative performances. Students perform in collaborative projects designed to complement and broaden the skills and knowledge developed through their specialised disciplines. Students will rehearse and develop interpreted and/or original material to advance practical skills and theoretical knowledge on their chosen instrument. Students may opt to undertake this unit on a secondary instrument/s supporting employability as a multi-instrumentalist.
This unit continues to advance artistic development in a collaborative space and will further explore the musical voice through advanced collaborative and innovative creative performances. Students will choose from diverse ensemble configurations and expand knowledge of various musical genres and refine compositional and creative practices by performing live and/or in a recording studio setting. Students may opt to undertake this unit on a secondary instrument/s supporting employability as a multi-instrumentalist.
This subject aims to provide knowledge and skills needed to successfully manage a career, and work professionally in the music industry. Conceptual, procedural and dispositional capacities will all be considered. Students will gain an understanding of their own strengths, weaknesses, knowledge, skills, abilities, graduate attributes and employability skills. Students will reflect on their profile using this broad framework and apply it to a career management strategy. At the end of this subject the student will have completed a music industry internship that will complement their career development goals. Students will be involved in activities within a professional Music environment, which could include a record label, a music publishing business, performance venue, or a promotional entrepreneur, for example. The student will execute and then review their internship as they observe, gain, analyse and critically assess skills and knowledge gathered in this placement, and reflect on the implications for and refine future career goals and directions. Students will be supervised by an industry professional, and/or, an academic mentor. The internship must be negotiated with, and approved by, the subject co-ordinator.
In this unit engages with the latest innovative, emerging, and interdependent structures for digital creativity and explores their application to contemporary music creation. Students will analyse emerging directions in the development and use of technologies for real-time digital interaction and their implications for the way music is produced and consumed. This unit also investigates the use of novel and innovative methods and technologies such as machine learning, data analysis and cloud-based computing to power creative tools designed specifically for creating music. Throughout this unit students will have the opportunity to apply knowledge and skills to demonstrate concepts of emerging and innovative music production through a self-devised production project.
This unit will approach music from the perspective of immersion and interactivity by practically exploring the design, development, and presentation of immersive and interactive audio productions. These types of productions often vary in their manifestations, from audio visual installations to live music performances. Students will develop a comprehensive understanding of fundamental frameworks for spatial audio, reactive visuals, movement tracking, as well as the intricacies of user interface design. Throughout this unit students will have the opportunity to explore ways to present their music in immersive and interactive modes, beyond the standard of a fixed-stereo format.
This unit consolidates advanced music performance and stagecraft skills needed to bring a clearly articulated concept to fruition at professional standard. Students will explore their artistic voice through self-led performances (group and/or solo), and the development of original material. Students will conceive and present their own musical projects, and will apply advanced aural comprehension, music theory, instrumental techniques and stagecraft in a workshop environment.
In this unit students will refine and present their artistic voice through a self-directed professional-level project which includes the performance of original material. They will be challenged to clearly articulate performance concepts using language that aligns with clear aesthetic choices. This unit incorporates advanced aural comprehension, music theory, instrumental techniques and stagecraft in a workshop environment. Students will demonstrate advanced musicianship skills through a clearly articulated and personalised approach to repertoire.
This unit will develop and refine the musical voice and artistry through the development and performance of new works. Students learn advanced arranging and composition techniques and explore rhythmic and sonic concepts to expand musical vocabulary. Students will consolidate skills and knowledge to inform self-directed musical performances that encompass original and adapted repertoire. Performances will be developed through a rigorous mentored rehearsal process. Students will develop, realise and articulate their artistic concepts with opportunities to perform and record in a professional environment.
In this unit students will consolidate advanced musicianship skills and knowledge to collaborate, create and develop self-directed musical performances encompassing original and adapted repertoire. Students will draw from, and extend their range of musicianship skills to incorporate a developed aesthetic approach to music performance and recording in an industry mentored environment. Students will incubate ideas and concepts, and demonstrate their musicianship skills in professional settings.
This unit develops a deeper understanding of the songwriting craft through the exploration of literature such as poetry, spoken word, short stories, existing lyrics and other texts. Students will identify various literary techniques and tropes and employ them in their own work. They will further develop their own artistic voice and processes by making connections with the wider world of art and culture.
In this unit students will examine art, culture, society and aesthetic principles and apply these contexts to inform their songwriting. By developing a broader cultural and artistic perspective, students will learn to solve complex songwriting problems and have the opportunity to present their findings and ideas both theoretically and practically. Students will be required to present both a folio of work and complementary aesthetic exploration to demonstrate how these broader cultural and artistic perspectives have informed their song writing practice.
This unit focuses on the use of advanced collaborative techniques and concepts of song writing to respond to social, political, cultural and aesthetic themes. A portfolio of songs drawing from a range of diverse artistic and cultural perspectives will be created, utilising advanced skills in production, lyric writing, topline/melodic composition and instrumental performance. Content, aesthetics and form will be explored on both a theoretical and practical level, using critical analytical language and advanced collaborative techniques to make works that explores these themes and issues to an advanced level. Technological platforms will be explored and a brief written to a given timeline, mirroring industry professional standards for contemporary songwriters.
This unit further focuses on the complex intersection between song writing and collaborating with live musicians, in developing a song. How to introduce and develop an original song in a band setting, both leading the process and facilitating offers/creative input from all participants is explored. In addition to realising the songwriter's vision, the exploration of song creation as a collaborative process with a group of musicians to generate, develop and fully realise textual and musical material. The critical creative skill to be 'attuned’ to 'what is happening in the room' among performers is explored. Students will analyse and solve complex creative problems in a collaborative setting with live musicians. A folio of five original songs will be created and produced in a studio setting.
|Semester one / Full year intake - 2021|
Number of students
% of all students
(A) Higher education study (includes a bridging or enabling course)
(B) Vocational education and training (VET) study
(C) Work and life experience (admitted on the basis of previous achievement not in the other three categories)
(D) Recent secondary education:
Admitted solely on the basis of ATAR (regardless of whether this includes the consideration of adjustment factors such as equity or subject bonus points)
Admitted where both ATAR and additional criteria were considered (e.g. portfolio, audition, extra test, early offer conditional on minimum ATAR)
Admitted on the basis of other criteria only and ATAR was not a factor (e.g. special consideration, audition alone, schools recommendation scheme with no minimum ATAR requirement)
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