Program your own career in digital media with our digital media technologies course. Delivered alongside the Certificate IV in Digital and Interactive Games, you’ll build your digital skills for a career in online marketing, animation, digital imaging, websites and games development.

In this digital media technologies course, you’ll select your electives from a diverse range of units to build specialist skills in the emerging information technology field. In this course, you will learn animation, drawing, storyboarding and programming skills and knowledge.

Plus, you’ll enhance your workplace communication and business skills so you can communicate confidently with internal and external clients and with your colleagues.




National Code ICT40815
Study Areas Games Development
Study Level Certificate IV
Study Type Local
Study Mode

FT: 12 months
PT: flexible

Course Type Victorian TAFE Course
Campuses Box Hill Campus​​

Tuition Fee Type Estimated Annual Fee
Gov. Subsidised - Standard $3,783.00
Gov. Subsidised - Concession $757.00
Full Fee $8,853.00
Service Fees Estimated Annual Fees
Service & Amenities* $155.00
Core Skills Support** $75.00
Annual Material Fees $195.00
Retain Course Items*** No fee applies


* Does not apply to VETiS or Short course students.

** Does not apply to VETiS, International students, Short Courses, Graduate Degrees , or re-enrolling students who re-enrol in the same course.

***Retained Course Items are purchased by the student once prior to commencing. The course items bought by the student become the property of the student. Such items retain a generic application for other purposes outside the student's course of study (e.g. textbooks).

Annual student tuition & material fees as published are subject to change given individual circumstances at enrolment. Fees listed are for 2019 and may increase annually over the duration of delivery. Advertised start dates and delivery locations are subject to viable student numbers. For more information please contact our Course Advisors on 1300 BOX HILL.

This training is provided to eligible individuals with funds made available by the Commonwealth and Victorian Governments

February. 

For part time study options (including subjects and timetables) call the Institute.

Full time: 12 months
Part time: flexible

Box Hill

You should have:

  • successfully completed Year 12 or equivalent, or
  • successfully completed Year 11 and attend an interview, or
  • be a mature aged applicant or
  • be a current VCAL student (you may complete selected units in conjunction with your VCAL studies).

PRE-TRAINING REVIEW

To assist prospective students to determine whether a course is suitable and appropriate for the individual needs the Institute and CAE will assess all students’ language, literacy and numeracy and digital literacy by asking you to undertake a self-assessment review prior to the enrolment.

A course advisor will discuss the outcomes of the review and make recommendations about whether the course is suitable for you, and identify additional support where required.

Successful completion enables you to apply for:

  • a dual Certificate IV qualification in games
  • the Certificate IV in Digital Media Technologies
  • a diploma in games or programming 
  • a degree in media arts and games development and design

Direct entry and VTAC

Recognition of Prior Learning is available.

This course is government accredited and has national recognition

The qualification is aligned with the Australian Qualification Framework (AQF) level 4

After successful completion, you may wish to apply for a range of employment opportunities as the following:

  • support 2D/3D artist
  • assistant animator
  • assistant game designer
  • support games developer
  • assistant graphic/media designer
  • interaction media developer
  • support digital media developer
  • assistant PC games programmer.

year2

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ICTICT418 CONTRIBUTE TO COPYRIGHT, ETHICS AND PRIVACY IN AN ICT ENVIRONMENT 40.0

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ICTICT419 WORK EFFECTIVELY IN THE DIGITAL MEDIA INDUSTRY 30.0

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ICTGAM401 PRODUCE AN INTERACTIVE GAME 60.0

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ICTGAM403 CREATE DESIGN DOCUMENTS FOR INTERACTIVE GAMES 30.0

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ICTGAM405 WRITE STORY AND CONTENT FOR DIGITAL GAMES 30.0

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ICTGAM407 WRITE SCRIPTS FOR INTERACTIVE GAMES 60.0

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ICTGAM402 IDENTIFY AND APPLY PRINCIPLES OF GAMES DESIGN AND GAME PLAYING 40.0

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ICTPRG301 APPLY INTRODUCTORY PROGRAMMING TECHNIQUES 40.0

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ICTPRG405 AUTOMATE PROCESSES 40.0

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ICTDMT403 PRODUCE AND EDIT DIGITAL IMAGES 40.0

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ICTGAM408 USE 3-D ANIMATION INTERFACE AND TOOLSETS 40.0

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ICTGAM418 USE SIMPLE MODELLING FOR ANIMATION 40.0

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ICTGAM409 CREATE 3-D CHARACTERS FOR INTERACTIVE GAMES 40.0

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ICTGAM410 DEVELOP 3-D COMPONENTS FOR INTERACTIVE GAMES 50.0

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CUADIG401 AUTHOR INTERACTIVE MEDIA 50.0

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CUADIG401 AUTHOR INTERACTIVE MEDIA 50.0

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ICTPRG406 APPLY INTRODUCTORY OBJECT-ORIENTED LANGUAGE SKILLS 60.0

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ICTICT419 WORK EFFECTIVELY IN THE DIGITAL MEDIA INDUSTRY 30.0

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BSBWHS304 PARTICIPATE EFFECTIVELY IN WHS COMMUNICATION AND CONSULTATION PROCESSES 30.0

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ICTPRG405 AUTOMATE PROCESSES 40.0

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ICTPRG301 APPLY INTRODUCTORY PROGRAMMING TECHNIQUES 40.0

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ICTGAM403 CREATE DESIGN DOCUMENTS FOR INTERACTIVE GAMES 30.0

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CUASOU304 PREPARE AUDIO ASSETS 30.0

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BSBCRT401 ARTICULATE, PRESENT AND DEBATE IDEAS 40.0

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ICTDMT403 PRODUCE AND EDIT DIGITAL IMAGES 40.0

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ICTGAM401 PRODUCE AN INTERACTIVE GAME 60.0

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ICTGAM405 WRITE STORY AND CONTENT FOR DIGITAL GAMES 30.0

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ICTGAM402 IDENTIFY AND APPLY PRINCIPLES OF GAMES DESIGN AND GAME PLAYING 40.0

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ICTGAM418 USE SIMPLE MODELLING FOR ANIMATION 40.0

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ICTGAM408 USE 3-D ANIMATION INTERFACE AND TOOLSETS 40.0

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ICTPRG410 BUILD A USER INTERFACE 50.0

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ICTPRG418 APPLY INTERMEDIATE PROGRAMMING SKILLS IN ANOTHER LANGUAGE 80.0

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ICTGAM410 DEVELOP 3-D COMPONENTS FOR INTERACTIVE GAMES 50.0

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ICTGAM407 WRITE SCRIPTS FOR INTERACTIVE GAMES 60.0

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ICTGAM409 CREATE 3-D CHARACTERS FOR INTERACTIVE GAMES 40.0

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Last updated: December 13, 2018 09:01am